This is an update on my old "Colourful Cheatsheet Template". It is based on the old one, so similar but not the same.
It still supports all the old visualization features and code listings using tcolorbox / minted. Just input the language you want (and that is supported by minted) in the codebox environment.
However, the style now is a bit less bright and mimicks the Metropolis beamer template in style (a bit).
This is the blogpost to go with it: https://latex-ninja.com/2021/10/01/a-new-version-of-the-colourful-cheatsheet-template/
Sample flyer created using the leaflet class—which is dedicated to creating small hand-outs and flyers that fit on a single sheet of paper which is then folded twice.
This template was originally published on ShareLaTeX and subsequently moved to Overleaf in October 2019.
Handouts should be made to complement serious presentations. The purpose of this handout is to summarize the Edward Tufte lecture on June 16th, 2016 in Chicago. Tufte began and ended his lecture wordlessly with a clip from the Music Animation Machine project and it is one of the metaphors used for the beautiful potential of clarity in information display. Relatively large amounts of information are displayed in context; the data contains the past, present, and future, and in a short matter of time, the viewer can predict the duration, pitch and sound of the notes heard based on the visual experience of the data. This is a beautiful metaphor for the potential of immediate visual context in multiscale imaging.
A study tool. Equations are mostly listed without a description of what they represent. Topics are detailed based on problems.
Usage: To prepare for the Calculus BC exam, go through topics one at a time and mentally describe the problem, process, and equations involved. If you get stuck - look up the answer and start again from the top. When you can get through the entire sheet - you're ready! Do the same with the equation list - describing exactly what type of problems you might need the equation for. Do not use notes in conjunction with the review sheet. Look up the answer - close the book and start again! You can thank me later.
The Art, Science, and Engineering of Programming is a new journal created with the goal of placing the wonderful art of programming in the map of scholarly works. Many academic journals and conferences exist that publish research related to programming, starting with programming languages, software engineering, and expanding to the whole Computer Science field. Yet, many of us feel that, as the field of Computer Science expanded, programming, in itself, has been neglected to a secondary role not worthy of scholarly attention. That is a serious gap, as much of the progress in Computer Science lies on the basis of computer programs, the people who write them, and the concepts and tools available to them to express computational tasks.
The Art, Science, and Engineering of Programming aims at closing this gap by focusing primarily on programming: the art itself (programming styles, pearls, models, languages), the emerging science of understanding what works and what doesn’t work in general and in specific contexts, as well as more established engineering and mathematical perspectives.
This is an example of and a guide to writing articles for The Art, Science, and Engineering of Programming.